James Kassay blogs about his recent FA of a more direct version of Dai Koyamada’s Wheel Of Life in the Grampians Hollow Mountain Cave:
So what is the Direct finish??? Well as I have said before, my aim wasn’t to just start at the bottom of the cave and climb to the top the easiest possible way (Not saying that there is anything wrong with that for those who choose to do it and its still far from an easy option). There are four established problems that originally made up the wheel of life and whilst some of the crux moves can be traversed around to make the line easier I wanted to start at the lowest part of the cave, then follow the established problems; X-treme Cool, Sleepy Hollow, Cave Man and Dead Cant Dance and rather than taking the early exit out right I wanted to complete Dead Cant Dance up and slightly left which is the highest point of the cave and in my opinion the grandest line of the cave! So I started at the lowest point… Followed the established line of classic problems and finished at the highest point.